![]() Find and kill the botchling and bring its blood back to the Pellar, who will then be able to use the blood of kin to locate the missing womenīefore heading out, read the new bestiary entry about botchlings to learn more.Head back to Crow's Perch to confront the Baron. As Geralt approaches the castle he'll notice there's a huge fire raging near it. When you get close to the area of the fire, the witcher will be told that there are horses and a stablehand ( Oswin) trapped in the stables. If you do choose to save him, you will be rewarded later with 20 Note: It is purely optional for you to rescue the stablehand. If you wish to save the stablehand, race over to the stables and climb the exterior ladder to reach the hay loft. Have Aard ready to cast in order to remove debris that blocks the path. ![]() Climb down the ladder into the barn proper to find the scared stablehand and the horses. He'll say that the roof has caved in and he can't open the stable door. Head to the main stables door and open it to save the man and his horses. When approaching the baron (or after a cut scene if you rescued the stablehand), Geralt will have to defend himself from the aggravated and obviously drunk lord. Quickly put him down and bring him to his senses so that you can get the real story about his wife's miscarriage, his constant domestic abuse, and anger management issues. Inside the baron's chambers respond in whatever way feels right as it will only affect the baron's verbal responses. The baron will reveal how he found the stillborn and guess that it was his drunken abuse that led to his wife's miscarriage. Offer him the two choices on how to deal with the botchling and he will plead for Geralt to lift the curse instead of killing it. You can then choose to start the next portion or wait and come back here. ![]() Once you agree to start the next part, the two will wait for midnight, then the baron will lead Geralt out to where he buried the fetus. However, the grave is empty and the botchling appears. You have a timed reaction here to make your choice: lift the curse by making it a Lubberkin or kill the botchling. Note: Your choice here will affect how you complete this quest but will have minimal impact on the Baron's storyline overall.
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